Ilker Yalciner - 3D Generalist & Composer
You can reach me directly by sending an email at ilkeryalciner@gmail.com or through the chat tool on Deviantart. A FAQ list of my skills, tools, portfolio pieces and other interrelating information can be found below.
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Toolset:
- Blender 3D
- Unreal Engine 4 & 5 (Including UE Blueprints, Chaos & Niagara Visual Effects System)
- Quixel Mixer & Bridge
- Substance Designer & Painter
- Adobe Photoshop
- Adobe After Effects
- Adobe Illustrator
- Adobe XD
- FL Studio
- Very familiar with HTML5, CSS3 and JavaScript (I am very familiar with front-end technologies, but not looking for programming roles. This information was included as a possible indicator that I could communicate with other team members with programming backgrounds easily.).
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Portfolio:
The website(s) listed below will display a portion of my portfolio. Additional samples, references, and other data may be given upon request.
- Artstation: artstation.com/onemansymphony
- Deviantart: https://www.deviantart.com/connectedbylateralus
- LinkedIn: https://www.linkedin.com/in/ilkyal/ (On Linkedin, please see refer to the experience section. Some of my work can be displayed under the media tab.)
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Languages:
- English (C1/Fluent)
- German (Upper A2/B1)
- Turkish (Fluent/Native)
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Open to and interested in:
- Long and short term opportunities (Remote or on-site)
- High-poly and low-poly 3D modeling, game asset/props creation and optimization, texture creation (PBR & stylized), architectural visualization, product design and rendering, environmental design (Can be implemented in Blender 3D, Unreal Engine 4 & 5).
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Extra Notes:
When submitting a message, kindly provide as much information as you can about your project, including its scope, deadline, compensation, and other crucial details.